The Classic Nokia Mobile Game - Reborn for Desktop
Side-scrolling shooter action
Pixel-perfect recreation of the Nokia mobile game that defined mobile gaming in the early 2000s.
Side-scrolling shooter with waves of alien enemies, power-ups, and epic boss battles.
Written in C with SDL. Study the code, modify it, or contribute improvements.
Runs on Windows, Linux, and macOS. Native performance on all platforms.
Clone the repository and compile from source
Includes SDL.dll
Package manager
Homebrew
# Clone the repository
git clone https://github.com/yetanotherf0rked/Space-Impact-II.git
cd Space-Impact-II
# Compile (requires SDL and SDL_mixer)
gcc -o spaceimpact *.c -lSDL -lSDL_mixer -lm
# Run the game
./spaceimpact